ASA Babylon 5
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Catergory: Space
Game Master: Admiral Karthik Kakarala
Time: Saturday at 10pm US EST.
Rating: Violence. 13 and over
Information: Our oldest sim, it’s over 2 years old. After rejoining Earth Alliance, Babylon 5 is still a very dangerous place, everything from renegade telepaths to smugglers groups to Shadow minions plague the station’s inhabitants. Join the crew of Babylon 5 (and the Ambassadors and civilian members of B5) in their day to day lives…nothing is ever normal here.
Catergory: Star Trek
Game Master: Commander Jeremy Salow
Time: Saturday at 8pm US EST.
Rating: Violence. 13 and up.
Information: None Yet
Catergory: Fantasy
Game Master: Commander Soronan Tonren D'gad
Time: Friday at 7pm US EST.
Rating: Violence. 13 and up.
Information: A fantasy based sim based on a ship used in the New
Aleth role playing guild (founded by the GM of this sim), the Dean Sandria
is a fantasy-style sim, with fantasy races, just in space…
The Dean Sandria, a city-sized self-sustaining battle-cruiser launched
from the planet New Aleth on A. E.(after empire) 3299 to aid the New Alethian
Space Force in Galaxis Battalion II in the second galaxy-wide war since
B.E. (before empire) 740, has been recalled to action in the year 3600
to fight the Kadalisans, long-time rivals of the New Alethians, spread
fear of a revolution. The NASF Dean Sandria was dispatched for the
sole reason to protect the world against the Kadalisans. Don't think
you won't face just the Kadalisans, though!
ASA SGC (Star Gate Command)
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Catergory: Science Fiction
Game Master: Rob
Time: Thursday at 7pm EST
Rating: Violent. 13 and Up.
Information: Following the Plot of Star Gate the movie, we have
discovered how to reproduce Star Gates. The SGC’s duty is to go off
world to perform recon missions and bring back technology that can be used
against a very dangerous enemy, the Goa'uld.
The Goa'uld represent the main threat to Earth at this time.
What we had originally thought to be one Goa'uld group we now realize that
there are in fact dozens of System Lords that are each capable of destroying
all life on the planet Earth. We also know that the goa'uld destroyer ships
are capable of faster than light travel, making them even more dangerous
because they could destroy Earth quickly and without warning.
There for, we have to kill them first!
Catergory: Star Trek
CO: Commander Meriweather Finn
Information: These are the voyages of the USS Descent under the command of Comdr. Meriwether Finn. Our mission: to defend the borders of the Federation, to aid it's citizens and allies in times of crisis, and to maintain it's principles throughout the adventures that await us...to go boldly forth into the vast, dark night...
Catergory: Star Trek
Game Master: Captain Jaques Rhone
Information: One of the newest and sure to be the most exciting RPG to hit the scene. The Katana is an open ended RPG. Meaning, that the character you create has the ability to change the plot and effect the outcome of the story. Just by using his or her mind, skills and creativity.
There is no limit to what you can do, so shoot for the stars, who knows, you might just grab one on the way by. So stop by the joining page on the main ASA site, dream up a character, and join the rest of us in the stars.
"Good luck, fair weather, and never forget. That risk, is your business."-James T kirk SFA
Catergory: Star Trek
Game Master:
Information: The history of the Galaxy class Starship is
a well known one, dating back to
2343. A full 20 years previous to the commission of the first of
its class. The
initial Starfleet requirement was for six ships, however Starfleet
did begin the
Production of an additional nine vessels to be kept in pre-fabricated
sections
at various ship building facilities across the UFP, to be commissioned
as
needed.
Everything changed at Wolf 359.
Since its commission in 2368, the USS Venture has made n honorable
name
for itself, serving faithfully under Captain Hedge since that time.
She has
fulfilled many duties, Escort, Explorer and Battleship. Like most
vessels she
has become a central pin in the defensive line drawn by Starfleet
in the war
against the Dominion. However the upgraded shipyards have been
busy and
many new ships have joined the Starfleet. Requiring experienced
officers to
crew them. It may not be enough to turn the tide of the war.
Starfleet command has decided that it is time to embark upon a new
era of
Exploration in the Beta quadrant. To gather information, seek out
new
civilizations and technologies. This mission would take its intrepid
explorers
far from home and without support. And so it was decided to send
a ship
capable of such independence...The USS Venture. Specially refitted
for the
purpose, the Venture now sports the latest technology and a new
crew.
This is their story...
Catergory: Star Trek
Game Master: Captain Ryan
Averleigh
Information: None Yet
Millennium
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Catergory: Horror
Game Master: Lestat
Information: Based on the television series of the same name.
The
End
Catergory: Horror
Game Master: Lestat
Information: The Meek have inherited the Earth...Poor Bastards.
It should have been written in fiery letters a mile high above the
ruins
of civilization, but it wasn't. It should have been cried by weeping
angels
of mercy, but they didn't. It shouldn't have been the unspoken
epitaph of all
that humanity had ever built...but it was.
THE END HAS COME.
The year is 2004. The Day of Judgement has dawned and the Lord God did separate
the wheat from the chaff, the sinners from the virtous, the damned
from the
saved. One hundred forty-four souls felt the Rapture that was the
touch of
God Almighty and were assumed into Heaven. Then came the Day of
Reckoning.
Those who had marked their heads, hands and hearts with the Mark
of the Beast
were cast into the Lake of Fire. Los Angeles, the modern Babylon,
was torn
from the land and swallowed by the sea. Mankind's lordship over
the beast and
the Earth has been shriven from him. The Four Horsemen of the Apocalypse
were
loosed upon the unrighteous. The Great Beast was given free rein
to roam the
wastelands of the world and a third of the stars were torn from
the heavens by
the wings of Michael the Archangel. In the end, Death claimed almost
every
human that lived.
Then things went horribly wrong. God's hands fell upon the dust
that was
neither wheat nor chaff, There were people in this brave age that
had neither
chosen God nor His Adversary. The risen Christ could not damn them
for their sins,
nor could they enter the Kingdom. So the Lord of Hosts hardened
His heart to
their cries, and left them to the clay in which they had placed
their faith.
The Archangels cast down the last of the Demonspawn and withdrew
forever into
Heaven. God's greatest creation, Man, was finally left to his own
devices. They
have many names: The Meek, The Forsaken, The Unrepenant and The
Lost. The
Meek
have inherited the Earth...forever and ever, Amen.
Still, upon the corpse of civilization there are those who will
not surrender.
They gather strength enough to remake the world, a world made in
Man's image.
Perhaps it will be a better world, a fine and loving place to die
in.
The Game
No homepage as yet
Catergory: Horror
Game Master: Lestat
Information: Based on the movie of the same name.
Red Dwarf
No homepage as yet
Catergory: Space/Comedy
Game Master: Lestat
Information: Based on the television series of the same name. Game
not yet accepting applications.
Space: Above and Beyond
No homepage as yet
Catergory: Space
Game Master: Lestat
Information: Based on the television series of the same name. Game
not yet accepting applications.
Catergory: Cyber Stable
Game Master: Jewel Orion
Information: This is a BRAND NEWCYBERSTABLE GAME!!!!!!
Have you ever wanted to : Own, Breed, Race, Show, Event, Jump,
your own Horse, Unicorn or
Pegasus, but you didn't have the: Time, Space, Money or Availabilty
for it??Here you do!!
This is SIM which means NOT FOR REAL!! But it is a HEAP of fun.
And best of all, it won't cost you ANYTHING in real money.
Whenever money is discussed it is in SIM-Dollars only, which is
all part of the game. All you need to play is a basic knowledge of Horses
(or Unicorns or Pegasi), and a love of games and learning.
So come join the FUN!
Catergory: Star Trek
Game Master: Greg Pikus
Information: None Yet
Catergory: Space/Science Fiction
Game Master: Jason Bise
Information: It was a new beginning, one of prosperity and good
fortune to mankind.
The Federation, after finally uniting the Coalition and Sathar
empires with itself, has poised to launch into a new era of peace, galaxy
wide. After nearly six centuries of wars and conflicts with a number of
separate enemies, peace was finally here.
It was viewed as the new "Golden Age" of the Federation as the brightest
minds of all races united to share, study, and prosper. Famine, disease,
hunger, homelessness, and other such worries were a thing of the past as
all races and all beings prospered in these times.
Space exploration was at an all time high as pioneers of the void
mapped out every square parsec of our galaxy. And that is where it
all ended...
Nine light years from the closest Federation outpost, a small exploration and scientific craft came upon a lone, dead planet. All seemed to go well that day as they scanned the surface for valuable mineral traces when out of nowhere appeared two lone, dark and very ominous craft. Their markings and ship hull matched nothing on Federation record so the scientists naturally were excited to have met a new alien race. No sooner had the excitement began when a hot flash of plasma leapt from one of the ships and struck the research vessel. Not suited for combat, the ship suffered heavy damage and three quarters of the crew(most of which had been sleeping at the time) perished. The pilot of the now badly crippled vessel, fortunately, was a veteran of the military and managed to turn the ship about and attempt an egress all the while broadcasting a mayday. Two more strokes of luck befell the crew that day...
First, the enemy vessels, after their original act of hostility,
showed no signs of hostility nor did they even try to board. All they
did was follow the slowly evading craft at an equal speed with almost a
morbid curiosity. Secondly, there had been three craft in that sector at
the time. The first was only an agriculture ship and could offer no help,
however, the second was a merchant ship with light armament
and the third had been a Satharian heavy cruiser. Immediately they sped
to the scene and a vicious battle ensued which led to the demise
of one of the enemy craft as well as the merchant craft. Diplomats attempted
to contact
the new alien race after that yet the new aliens seemed determined
to wage war. After diplomacy failed the Federation had no choice
but to declare war on the new enemy. Soon after, an invisible boundary
was formed in space and outposts began toappear on both sides...the war
had begun!
Now, just three short years later, the wars against the "Blidjarri"
and their allies have slowly dwindled the Federation down to it's
former state. The Golden age is over and now poverty, despair, and fear
have set in. The Sathar are seldom seen anymore as their war fighting machine
can no longer support the burden of more conflict. Life in the Federation
varies in direct proportion now to how close one is living to the "Frontier."
Those planets known as "Rim" worlds which are closer to the Blidjarri worlds
face the ever constant threat of border raids, terrorist activity, and
all out assaults. While the planets that are
further from the Frontier are plagued more by the crime and poverty
that has onset due to the war.
Now is a time of conflict in the Federation. Like in the past, heroes will be called upon to answer the ever growing Blidjarri threat. The Madderlys, Bailors, and Thoms of old are gone now but new warriors of the Federation must now come forth against an enemy that is virtually unknown. The Blidjarri are cruel, merciless, and without pity yet we know little else of them or their brethren of ruthless allies.
The time has come,good luck!
Catergory: Alternate Reality
Game Master: Diana
Evans
Information: None Yet
Catergory: Space
Game Master: Tara Keezer
Information: None Yet
Catergory: Fantasy
Game Master: Jenilee Dunson
Information: In the land of Lunar dragon clans formed. Theese were
special dragons who could morph into humans and also flying kitties. It
was the dragon's job to guard the Goddess Althena. Many Dragons lived with
humans as small flying kitties. No one ever thought that their little talking
cat was really a baby dragon. But none the less, the dragons of Lunar have
always played an important role in Lunar's History. Our story focuses on
the aspects of the 4 dragon clans of Lunar.
They are White, Black, Red and Blue. The Red and Black clans and
the Blue and white clans
have been at war with each other lately making it very difficult
to protect the Goddess. Many have heard of the goddess' vurnability and
are about to take advantage of this oppurtunity.
Catergory: Ad&D/Fantasy
Game Master: Chris Mooney
Information: Advanced Dungeons and Dragons. Forgotten Realms.
Catergory: Alternate Reality
Game Master: Fred Lu
Information: None Yet.
Catergory: Fantasy
Game Master: Peacemaker
Information: In the Realms of the North across the great Kadrás
Ocean, there lies a land of grey skies and cold wind, a place where Destiny
has rooted the seeds of hope and freedom, deep in the dark entrails of
a frozen territory hardened like the ice in the man's heart, like the mere
shine in his darkened eyes when he stares from the heights of Kanestronia
tower over the dark city of Ramsalón, and upon the black sea wildly
unleashing its fury on this night shores of a vast empire of dreams and
nightmares named Vaxia...
Catergory:
Game Master: Fleet Admiral Atlanta Nich
Time: Sundays at 5:30 PM US EASTERN
Rating: Violent, For 13 and Up.
Information: After discovering a dark conspiracy in the highest
levels of the Federation that goes against all that the Federation stands
for, Admiral Nich is pulled off her Fleet command to command the worst
ship in the fleet…possibly ever. Realizing she cannot lead this crew
on the suicide mission she was assigned she breaks away and forms the “Old
Federation Fleet” with the task to spread the word of the conspiracy
and –ultimately- overthrow it. To do this she uses old raider contacts
to get her ship refitted. Her crew learns quickly: they have
to stop being the most incompetent officers Star Fleet has ever seen—or
die Raiding…
http://www.geocities.com/TimesSquare/maze/9168/
the Huri Kuri also keeps a character development Email string at
Onelist. To subscribe to the list (and the sim) go to: www.onelist.com/subscribe/asahurikuri.html
ASA Blade
No homepage as yet
Catergory:
Game Master: Admiral Joe Insane
Time: To be determined.
RATING: Violent, over 13.
Information: The story takes place after "Return of the Jedi" (in
fact, after the Rebels have replaced the Second Imperium)...(leaves a LOT
of imagination room). The new empire, formerly the Rebellion, has taken
power . It's true that this new form of government has been more pleasing
than the last, but there still is resistance.
The BLADE, a Resistance ship, has just been commissioned. Its one
and only task---fight the new Empire. Slowly, our Resistance is gaining
power, led by a new leader---an unknown leader known only as Mad Hare.
We serve on the Blade, in hope of putting an end to this new Empire.
Note: There will be MANY, and I repeat MANY plot twists along the way. Alignments will crumble, traitors will appear on numerous occasions. Think an technologically advanced 1930's era. Pirates, "mafia", etc.